UX Principles in 2019: Art, Science & Common Sense
January 19, 2019
These days, UX and UI are by far the most important aspect of any web app and perhaps, most software written. At least any software that has a visual component.
Let’s get down to it! For those of you on the fence about becoming programmers and are reading this and breathing a little shallow because you have no idea what we’re talking about, “and oh my god, I can’t do this, I don’t know anything…” Breathe, my friend… You are welcome here and all is revealed to those who ask…
UX = User experience. Essentially how a client/customer “experiences” a website. IE: are the articles too bunched up that it hurts the eyes? Are all the buttons the same color? Is the “BUY NOW” button right under the product so you can see it and not have to go looking for it? Etc.
UI = User interface. What the user interacts with to “experience” your product. IE: Touch screens, laptops, phones, etc
I’m not going to lie, these things do overlap sometimes and the blurred lines can make even the most seasoned programmer start muttering curses under their breath, like Yosemite Sam. But instead of separating the two, let’s lean into it. Let’s look at a set of principles that will make all your work in UX (with a dash of UI) streamlined, simple and elegant…
I really recommend watching the video for further explanation because, “there’s a certain set of rules but there’s also a bit of an art to it. …I’m going to teach you some of the rules that I’ve learned over the last few years in terms of designing UX for user interfaces whether it be websites web apps or mobile apps…” …and also I want you to watch the video. Enjoy!
PS – As always, stick around after the chat for a soothing ride that ends up…in a cemetery!!! I know, right?!