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C++ in 2019: Relic of the Past or King of the Mountain?

January 23, 2019

In the age of fast CPU’s and mature development platforms, will C++ see its’ use slowly diminish over time…

Oh, how the mighty have fallen…
C++: a programming language of immense speed and power has always been the poster child for learning to be a  programmer. It’s still used in video games (for it’s processing speed) and other programs (and some apps), but all that power/speed does come at a price. Well, more of trade-off, really… the programming language is notoriously difficult and time consuming to write out [program], and paying programmers to write out such a time-consuming language can be expensive to a fledgling company or even a huge corporation in the red.

Now credit where credit’s due: C++ Is. A. Beast (in every way), and it’s not going anywhere any time soon but, “…it was created 30 years, 40 years ago; something like that… it was created at a time when computers were far far less powerful. The hardware was far less powerful so we needed to design programming languages that really took advantage of the limited resources in terms of memory and it terms of CPU.” With hardware becoming more and more powerful, other less…hardcore, let’s call it…languages have emerged that take advantage of those capabilities that come standard (compare the standard hardware setup of a computer in 1995 and 2010? Heck, 2005 even!) and in turn offer more flexibility with time and framework.

This video goes way more in depth about it (it also starts off trippy in a “Little Big Planet” kinda way). Enjoy the effects, the content and the GoPro magic…

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