If you are a web designers/developer or just a geek, you’ve probably heard about the recent ongoing battle between Apple and Adobe.
The fight revolves around Adobe’s Flash and Apple’s iPhone and now the new iPad – basically Apple has blocked both these devices from running the Flash player and thus, any Flash delivered content, whether it be video or applications … can anyone say NO Flash games!
Apple says that they blocked Flash because Flash runs terribly on Mac OS. This is true. But recent events tells me that there is more to it than protecting iPhone and iPad users from the evils of the Flash player ….
“Apple Gives Adobe The Finger With Its New iPhone SDK Agreement”
This title (form a Techcrunch article) tells it all. You see, not only does Apple prevent Flash from running on iPhone and iPad, they are even blocking Flash-created programs that would then be ported to (translated into …) native iPhone-code based applications!! This is truly a poke in the teeth … from Apple to Adobe.
… Apple is blocking Flash with their new license agreement – basically, applications must be â€œoriginally writtenâ€ in C/C++/Objective-C:
I don’t normally swear on my blog … but WTF!?
Bottom line for web designers and developers:
We is screwed! Especially if you are Flash developer …
Ok, not really … but read on for details how to get around this mess.
Apple basically want’s to kill Flash … this is clear. They want to kill it because they want to replace it. This is nothing new for Apple, they nailed Adobe with Finalcut years ago … and Apple basically took over the video editing market … took it away from Adobe.
Apple just announced a new tool for creating HTML 5-based interactivity, I’m not sure of the details but it just ads more fuel to the fire. There’s going to be a battle and nerds will take sides; in the end though, everyone will loose.
So what should web designers do?
Code is code and good design and good design – continue to work on your basics:
As I have been saying for years, don’t get married to a particular language or technology. Instead, try to concentrate on the key fundamentals and become language/technology agnostic … and use what works best for the project at hand. Personally, I’ve used 8-9 languages over the years to build web applications; I would look at the project and then choose the language, rather than trying to shoehorn everything into same technological box.
We just launched our brand-spanking-new forum/community for web designers and aspiring web designers. It is basically a forum with extend personal profiles and social networking capabilities like friends lists, private messaging, galleries, chat .. etc.
Beyond the obvious, we will be including a few interesting features:
A web template library … again, for people to contribute to and use.
A photo sharing section for people to showcase their web design work.
The idea is to create a community of web professionals that can share not only knowledge of web design, but also potentially pool talents and secure jobs. For instance, maybe you’re are great coder but lack on the design side of things, you being a member of the community, will undoubtedly get to know a few great designers – people you can get to help you on more design intensive projects.
David has had a knack for pointing the way, when it comes to the Web. In David’s new book ‘Pull’, he’s now pointing the way when it comes to the Web, business and perhaps even more. In the following interview, I try to get to heart of what Pull is all about.
Thanks for reading,
An interview with David Siegel about Pull
1. What is ‘pull’ in a nutshell?
It’s the first book of its kind, describing the next 10 years of innovation online, where all industries will transition from a push model to a pull model. In the next few years, your customers will pull information, products, and sevices from you, and you’ll have to set up to be pulled, rather than pushing.
As is usual, Google is pushing the Web forward with their innovations in Web technology – this time around, we have Chromeframe, a plug-in that gives IE Chrome browser capabilities … that is to say, HTML5 ability.
Enable open web technologies in Internet Explorer
* Start using open web technologies – like the HTML5 canvas tag – right away, even technologies that aren’t yet supported in Internet Explorer 6, 7, or 8.
It seems that Apple wants to start a new 1990’s style browser war – this really sucks!
Instead of the war being centered around HTML and the DOM, Apple has decided to make it about rich media delivery – Apple does not like Adobe Flash and they are not supporting it on iPad and iPhone.
… Hey Apple, did you hear that Flash IS THE Web standard for rich media?
Because everyone uses Flash to embed video and audio on the Web today, blocking Flash on the iPhone and iPad (with special exceptions made for Youtube of course!) … is NO DIFFERENT than the proprietary tag wars of the 1990’s between Microsoft and Netscape.
In the original browser war’s, it was all about the software, Netscape vs. Explorer … this time the browser is the physical device .. iPad and iPhone vs practically every other device in the world that can surf the Web. Man this is really beginning to piss me off!
With the HTML/DOM browser wars, in the end, everybody lost … and I lost a lot of hair trying to build cross browser compatible websites!!
The iPhone and iPod Touch were the first devices to popularize surfing the Web from a small screen, using multitouch input to allow users to zoom in and out of Web sites that were originally designed to be seen on larger screens. But the iPhone and iPod Touch don’t support Flash, which is widely used for online multimedia content, and Apple hasn’t signalled that it’s interested in adding Flash support to its line of mobile devices.
… This doesn’t solve our web browsing issue but at least we can enjoy the creativity of the millions of Flash developers out there on the iPad and iPhone – something Apple does not want it seems.
The Killersites University is a subscription based service that gives you total access to our GROWING collection of web design and web design related training videos. Not just a collection of tips and tricks videos, we provide complete video courses on popular subjects like:
* and much more
This is interesting news for web designers as it seems Safari is even getting traction in the Windows world:
Apple said Friday that more than 11 million copies of its new Safari 4 web browser have been downloaded in the first three days of its release, including more than six million downloads by users of Microsoft’s Windows operating systems.
Some interesting points about the new Safari 4:
– Safari (according to Apple) renders HTML three times faster than Firefox 3 or IE 8.
And for Mac users, this is an interesting point:
Besides the speed improvements, Safari 4 has some really cool features like the Topsites feature that basically gives you a large thumbnail preview of recently viewed web pages.
I’m a big fan of the Firefox browser; it’s fast, nimble and has a great plug-in architecture, that has made Firefox into a true tool for web designers. That said, Firefox has one big failing – it sucks on the Mac.
Yes, for reasons beyond the comprehension of this humble nerd, Firefox crashes like crazy on the typically ultra stable Mac OSX.
… It’s so bad in fact, that sometimes it feels like I’m using crash-crazy Mac OS 9!
What is the source of the Firefox problem?
So if any of your Firefox developers happen to come across this post, please take a closer look at this glaring problem. Believe me, I am not the only one who has seen this.
PS: The Flash player also doesn’t work properly in Firefox on Mac.
… We have our first article from John Beatrice who has given us a sneak-peek at the new IE8:
Internet Explorer 8 is Microsoftâ€™s response to the growing interest in interactive web services and rich online experiences. This is Microsoftâ€™s second attempt to build a browser that follows standard compliant HTML and CSS. So, will designers and developers embrace this new Internet Explorer?