An introduction to iPhone and iPad development.
May 20, 2010
Unless you’ve been living under a rock somewhere on the moon, you know that iPhone and now the iPad have a lot of users and are effectively a market that web developers and designers have to pay attention to – you might be asked to build or design something for these popular devices some day.
To help get you going, I got my nerd brother Richard to put together an article that introduces iPad and iPhone programming – this is a view from 10 000 feet …. so even web designers might learn something as well.
A quick quote from the article to entice you:
The introduction of the iPhone by Apple a few years back caused a lot of excitement among both consumers and developers. The iPhone was arguably the first mobile device that made both mobile computing and web surfing practical. The iPad (which runs on iPhone OS) has been met with skepticism in some quarters. But so far it appears to be selling well and attracting a lot of interest from content creators.
Apple originally intended that the main source of third-party applications for the iPhone would be web applications, and there are of course many of these. But something funny happened when Apple released the iPhone SDK and an App Store to go with it â€“ people came. Developers developed and consumers consumed.
Read the rest of this article on iPhone and iPad development.
Thanks for reading,