SubhanUllah Posted October 24, 2022 Report Posted October 24, 2022 ... ... //define you structure type typedef struct { ...... } MyStruct; //now, the array of pointes #define MAX_MYSTRUCTS 200 MyStruct *pointers[MAX_MYSTRUCTS]; // As you dont have space to hold your structures, you might use malloc to allocate // each new created structure. So you will also need a counter to know how many // structures you have created. int nMyStruct = 0; // You can make a function to add a new struct int addMyStruct() { void tempPointer; // check if there is space in the array for new pointer if(nMyStruct>=MAX_MYSTRUCT) return -1; //Ask malloc for space for 1 structure tempPointer = malloc(sizeof(MyStruct)); //if pointer is null, malloc couldnt do it if(tempPointer==NUL) returen -1; //Else store the pointer and recast it pointers[nMyStruct] = (MyStruct *)tempPointer ; //return the place it was stored and add 1 to nMyStruct return nMyStruct++; } Quote
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