Search the Community
Showing results for tags 'unity'.
-
Hi, from Winnipeg I am taking 6 months off from this program to fill-in gaps so as to make myself more job/career/freelance ready, and to prepare for the Final Project My question is: knowing my level of training, what should I be doing now? The background: I have completed 5 of 6 terms for this 3-year program. I have chosen what the Brits call "web specialism" as my speciality. The compulsory web-relevant skills taught in the first two years to everyone are: programming skills: HTML CSS JS MySQL SQLite3 Postgresql Python nodejs express.js Two HTML templating engines: Handlebars and EJS other skills: wire framing prototypes mocking agile development software design & development The remainder of the compulsory (general) courses are: math, algorithms and C++ Third(final)-year is the speciality track year. For web specialism: React Native - done (Note: there is no React instruction) Django - done More SQL - done Semantic Web - done Interaction Design - done Still to do (final semester): Unity, C# an elective (I am leaning towards Machine Learning, it could be a niche in web development) the Final Project - putting it all together My concerns: Should I learn React ? (not offered in this program) Any other backend frameworks I should master besides Django? How useful is Unity and C# as a web developer? Would mastering mobile development help my career as a web developer? *********************************************************************************************** For the curious, I attach a spreadsheet outlining the different specialities the University of London (Goldsmiths College) offers at the present time, with the list of final-year compulsory courses for each speciality, and a list of the eight permitted elective courses for each speciality. Everyone does a Final Project. specialismsSpreadSheet.xlsx
-
- web development
- university
- (and 9 more)